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By Anna DeakSubmitted On October 20, 2009
The clock is one of the most important devices of all civilization. It is simply a gadget that we use to tell the exact time of day. Its name was borrowed from a Greek term that meant the ringing of a bell. Now since clocks would make some sort of sound after every hour, it was dubbed with this name.
We are living in a civilized time that has put such a heavy importance on time. Everything is dependent on it. That is how important therefore that the clock is. Due to this importance there are clocks all around us. In a developed area you cannot walk for five minutes before you see a clock somewhere.
The clocks we have in our society today all have a common ancestor. Their common ancestor is the sun dial. It would cast the sun's shadow around its fixed centre to show us the time. The sun dial had a huge disadvantage that today's clocks do not have. It only worked during the day.
The water clock came soon after the sun dial. As a matter of fact it is not known exactly when both these clocks were first invented. Let us just say that it was a long time ago. The sun dial was used to set the water clock which would then tell fairly accurate time. Yes, even through the night.
The pendulum clock brought a fresh sense of accurate timing in the world of clocks. It would rarely lose time like the water clock. It therefore became a huge success. I am sure we have all at one time or the other seen one. Many of us just know it as the grandfather clock.
The next evolution in clocks came with the electrical era. The clocks would have electric motors wound electromagnetically that would run for days. There are many forms of electrical clocks still in use today. One does not have to worry about winding them every six hours.
With the introduction of electricity into the world of clock manufacture, came even further advancements. There was the invention of the batteries. The two together led the inventors to digital clocks. These were clocks that did not need mechanically moving components. They are now the most common clocks in the outdoors of most urban places.
The alarm clock is another important development of the simple clock. You set the time that you want to wake up and it will go off at that time. There are very old models that were highly mechanical but today we have even digital ones that will wake you up to your favorite tune.
We may categorize the alarm clock with the auditory clock. A lot of people call the auditory clock the talking clock. You just press a button and it says the time out loud for you. This is very good for example when you are asleep and do not want to get up and switch on the lights.
This last one is not literally a clock. It is symbolically a clock. It is called the doomsday clock. It counts the threats to human existence in the number of minutes before the clock strikes twelve. These threats are for example the nuclear weapons we build. There will be total human annihilation when the doomsday clock strikes midnight.
Annie is an expert furniture and interior design writer. Her current area of specialism is computer desk, curtain poles, and decorating ideas.
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This section will try to explain how NTP will construct andmaintain a working time synchronization network.
5.1. Basic ConceptsTo help understanding the details of planning, configuring, andmaintaining NTP, some basic concepts are presented here. The focus in thissection is on theory.
- 1. Time References
- 5.1.1.1. What is a
reference clock? - 5.1.1.2. How will NTP use a
reference clock? - 5.1.1.3. How will NTP know about Time Sources?
- 5.1.1.4. What happens if the Reference Time changes?
- 5.1.1.5. What is a
stratum 1 Server?
- 5.1.1.1. What is a
- 2. Time Exchange
- 5.1.2.1. How is Time synchronized?
- 5.1.2.2. Which Network Protocols are used by NTP?
- 5.1.2.3. How is Time encoded in NTP?
- 5.1.2.4. When are the Servers polled?
- 3. Performance
- 5.1.3.1. How accurate will my Clock be?
- 5.1.3.2. How frequently will the System Clock be updated?
- 5.1.3.3. How frequently are Correction Values updated?
- 5.1.3.4. How reliable are those Error-Estimates?
- 5.1.3.5. What is the Limit for the Number of Clients?
- 4. Robustness
- 5.1.4.1. What is the
stratum? - 5.1.4.2. How are Synchronization Loops avoided?
- 5.1.4.1. What is the
- 5. Tuning
- 5.1.5.1. What is the allowed range for
minpolland maxpoll? - 5.1.5.2. What is the best polling Interval?
- 5.1.5.1. What is the allowed range for
- 6. Operating System Clock Interface
- 5.1.6.1. How will NTP discipline my Clock?
1. Time References
5.1.1.1. What is a
A
Typical candidates for reference clocks are (veryexpensive) cesium clocks. Cheaper (and thus more popular) ones are receiversfor some time signals broadcasted by national standard agencies. A typicalexample would be a GPS (
Less expensive (and accurate)
In NTP these time references are also named
5.1.1.2. How will NTP use a
A
5.1.1.3. How will NTP know about Time Sources?
There are serveral ways how a NTP client will know aboutNTP servers to use:
Servers to be polled can be configuredmanuallyServers can send the time directly to apeerServers may send out the time using multicast orbroadcast addresses5.1.1.4. What happens if the Reference Time changes?
Ideally the reference time is the same everywhere in theworld. Once synchronized, there should not be any unexpected changes betweenthe clock of the operating system and the
Instead,
Naturally, the algorithm is also applied when
5.1.1.5. What is a
A server operating at
A
2. Time Exchange
5.1.2.1. How is Time synchronized?
Time can be passed from one time source to another,typically starting from a
Synchronizing a client to a network server consists ofseveral packet exchanges where each exchange is a pair of request and reply.When sending out a request, the client stores its own time (
Those time differences can be used to estimate the timeoffset between both machines, as well as the
Time is not believed until several packet exchanges havetaken place, each passing a set of sanity checks. Only if the replies from aserver satisfy the conditions defined in the protocol specification, the serveris considered valid. Time cannot be synchronized from a server that isconsidered invalid by the protocol. Some essential values are put intomulti-stage filters for statistical purposes to improve and estimate thequality of the samples from each server. All used servers are evaluated for aconsistent time. In case of disagreements, the largest set of agreeing servers(
Usually it takes about five minutes (five good samples)until a NTP server is accepted as synchronization source. Interestingly,this is also true for local
After initial synchronization, the quality estimate of theclient usually improves over time. As a client becomes more accurate, one ormore potential servers may be considered invalid after some time.
5.1.2.2. Which Network Protocols are used by NTP?
NTP uses UDP/IP packets for data transfer because ofthe fast connection setup and response times. The official port number for theNTP (that
5.1.2.3. How is Time encoded in NTP?
There was a nice answer from Don Payette in
The NTP timestamp is a 64 bit binary value with animplied fraction point between the two 32 bit halves. If you take all the bitsas a 64 bit unsigned integer, stick it in a floating point variable with atleast 64 bits of mantissa (usually double) and do a floating point divide by
As an example the 64 bit binary value:equals a decimal 1.5. The multipliers to the right of the point are 1/2, 1/4,1/8, 1/16, etc.
To get the 200 picoseconds, take a one and divide it by
In addition one should know that the epoch for NTP startsin year
5.1.2.4. When are the Servers polled?
When polling servers, a similar algorithm as described inQ: 5.1.3.3. is used. Basically the
World Population Clock
3. Performance
5.1.3.1. How accurate will my Clock be?
For a general discussion see Section 3.Also keep in mind that corrections are applied gradually, so it may take up tothree hours until the frequency error is compensated (see Figure 3).
Figure 3. Initial Run of NTP
Of course the final achievable accuracy depends on the timesource being used. Basically, no client can be more accurate than its server.In addition the quality of network connection also influences the finalaccuracy. Slow and non predictable networks with varying delays are very badfor good time synchronization.
A time difference of less than 128ms between server andclient is required to maintain NTP synchronization. The typical accuracy onthe
With PPS synchronization an accuracy of 50µs and astability below 0.1 PPM is achievable on a Pentium PC (running
In addition, the
Terje Mathisen wrote in reply to a question aboutthe actual offsets achievable:
David Dalton wrote about the same subject:
The true answer is: It All Depends...
Mostly, it depends on your networking. Sure, you canget your machines within a few milliseconds of each other if they are connectedto each other with normal 10-Base-T Ethernet connections and not too manyrouters hops in between. If all the machines are on the same quiet subnet,NTP can easily keep them within one millisecond all the time. But whathappens if your network get congested? What happens if you have a broadcaststorm (say 1,000 broadcast packets per second) that causes your CPU to go over100% load average just examining and discarding the broadcast packets? Whathappens if one of your routers loses its mind? Your local system time coulddrift well outside the 'few milliseconds' window in situations likethese.
5.1.3.2. How frequently will the System Clock be updated?
As time should be a continuous and steady stream,
5.1.3.3. How frequently are Correction Values updated?
NTP maintains an internal clock quality indicator. Ifthe clock seems stable, updates to the correction parameters happen lessfrequent. If the clock seems instable, more frequent updates are scheduled.Sometimes the update interval is also termed
There's a decision value named
Recent versions of
5.1.3.4. How reliable are those Error-Estimates?
While in theory estimates of the clock error are maintained,there were practically some software bugs that made these numbers questionable.For example the new kernel clock model dealing with nanosecond resolution(
5.1.3.5. What is the Limit for the Number of Clients?
The limit actually depends on several factors, like speed ofthe main processor and network bandwidth, but the limit is quite high. Terje Mathisen once presented a calculation:
2 packets/256 seconds * 500 K machines-> 4 K packets/second (half in each direction).
Packet size is close to minimum, definitely less than128 bytes even with cryptographic authentication:
4 K * 128 -> 512 KB/s.
So, as long as you had a dedicated 100 Mbit/s fullduplex leg from the central switch for each server, it should see averagenetworks load of maximim 2-3%.
4. Robustness
5.1.4.1. What is the
The
A server synchronized to a
5.1.4.2. How are Synchronization Loops avoided?
In a synchonization loop, the time derived from one sourcealong a specific path of servers is used as reference time again within such apath. This may cause an excessive accumulation of errors that is to beavoided. Therefore NTP uses different means to accomplish that:
The
Internet address of a time source is used as reference identifier to avoid duplicates. The referenceidentifier is limited to 32 bits however. The stratum as described in Q: 5.1.4.1. is used to form an acyclic synchronizationnetwork.
More precisely
In IPv6 the reference ID field is a timestamp that canbe used for the same purpose.
5. Tuning
5.1.5.1. What is the allowed range for
The default polling value after restart of NTP is thevalue specified by
For
For
5.1.5.2. What is the best polling Interval?
Actually there is none: Short polling intervals update theparameters frequently and are sensitive to jitter and random errors. Longintervals may require larger corrections with significant errors between theupdates. However there seems to be an optimum between those two. For commonoperating system clocks this value happens to be close to the default maximumpolling time, 1024s. See also Q: 5.1.3.1.
6. Operating System Clock Interface
5.1.6.1. How will NTP discipline my Clock?
In order to keep the right time,
Basically there are four mechanisms (
settimeofday(2) to step (set) the time. This method is used if the time if off bymore than 128ms. adjtime(2) to slew (gradually change) the time. Slewing thetime means to change the virtual frequency of the software clock to make theclock go faster or slower until the requested correction is achieved. Slewingthe clock for a larger amount of time may require some time, too. For examplestandard Linux adjusts the time with a rate of 0.5ms per second. ntp_adjtime(2) to controlseveral parameters of the software clock (also known as kerneldiscipline). Among these parameters are: Adjust the offset of the software clock,possibly correcting the virtual frequency as well
Adjust the virtual frequency of the softwareclock directly
Enable or disable PPS eventprocessing
Control processing of leap seconds
Read and set some related characteristic values ofthe clock
hardpps() is a function that isonly called from an interrupt service routine inside the operating system. Ifenabled, hardpps() will update the frequency and offsetcorrection of the kernel clock in response to an external signal (See alsoSection 6.2.4).
This statement was derived from a mail message byProfessor David L. Mills in response to a suspected bug in version
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[2]..says Professor David L. Mills..
This is the NTP home page that some people like to see here